Born in Hokkaido, 1958.
BFA Musashino Art University
I'm involved in program producing edutainment soft, business communication enterprise and contents production.
1991 collaborated art RENGA (linked image) start
2002 evolved RENGA “Cambrian game” published at Yasuda-kodo, Tokyo University
2005 planned, directed continuous series of Cambrian game sessions in EXPO 2005 Aichi
2008 “Renga channel” starts on the video sharing website YouTube
Part-time professor at The University of Tokyo Interfaculty Initiative in Information Studies Graduate School of Interdisciplinary Information Studies
I'm involved in all kind of art projects and workshops that includes drawing a picture, technology mixed project which we use analog/digital devices.
I often cooperate teachers and schools, universities or research institutions business organizations.
I'm enthusiastic about the diary or community on SNS or Jodo (Japanese martial arts) and in recent years.
You can get further information below.
Latest profile(in Japanese)
1991 Nicograph 10th Anniversary Special Prize
(Nippon Computer Graphics Association)
1994 Imagina'94 "Virtual RENGA,"( Monte Carlo, Monaco )
SIGGRAPH'94 The Edge,Art and Design Show( Orlando, Florida)
1995 The Information-Culture Prize
(JICS; Japan Information-Culture Society)
Network Section Art Award Multimedia Grand Prix '95
(Multimedia Content Association of Japan)
1997 Selected and exhibited at Prix Ars Electronica'97 Interactive Category
2000 TactileRENGA ,ISEA2000
Creativity and the Web （Symposium on Electronic Art /France）
2006 The Cambrian Game，Japan Media Arts100 /Art section by free vote on web(Japan Media Arts Festival )
1987 "Hop-Step-Drop" with Nameless-Studio (Performing art)
1989 Cover illustration for "Express" (Masternet Inc., publication)
1991 Digital Image 1991, Ginza, Tokyo
ArtArt '91, Ginza,Tokyo
1992 "Renga," network art series collaboration with Anzai Toshihiro
Imagina '92( Monte Carlo, Monaco)
1993 Cover illustrations for "Netpeer"
(monthly magazine, Japan)
Nakamura Rieko,Anzai Toshihiro "Renga" exhibition( Kobe)
1994 Dream of Orlando," T-BRAIN CLUB( Tokyo)
"Virtual Renga,"Imagina'94( Monte Carlo, Monaco)
"Dream of Orlando," T-Brain Club(Tokyo International Museum)
SIGGRAPH'94 The Edge,Art and Design Show(Orlando, Florida)
"Ninohashi Renga," Tokyo (NTT/ICC)
1995 Produced ShareART (pc-van)
ShareART Renga exhibition (NEC C&C Digital Gallery, Osaka)
Released "Renga" on the WWW (http://renga.ntticc.or.jp/)
ICC-ISEA '95 International Renga session (Montreal/Tokyo)
Visual Jazz '95(Makuhari, Chiba/Harumi, Tokyo)
1996 New Year's Renga (Kyodo News Service)
Renga in Beijing (Vision Quest 1996 Beijing)
Produced network art theater "Rengei-Za"
1997 Renga "pas de deux"
Global Renga 1997 (Japan Telecom)
1998 Count down 21 renga (Asahi News Paper)
1999 Tactile Renga2
Ekotoba Renga, Tokyo Univ.
2000 InterWall Renga
2002 "Cambrian Game"
2003 Exhibition "face-poiesis" NTT/ICC, Tokyo
1991 Co-conceived/published "Telemetier" art magazine
1992 "CG Artworks" (Graphics Sha)
1993 Column for "NetWorks" (monthly magazine, ASCII CORPORATION)
1995 Published "Renga" CD-ROM
"CrossTalk" (visual essays,) "CAPE-X"
(monthly magazine, ASCII CORPORATION)
Internet Art Report, "SuperDesigning"
(quarterly magazine, Genkoh-sha Co.Ltd)
1996 Article series, "Internet ASCII"
(monthly magazine,ASCII CORPORATION )
2004 "Media Practice" (co-auther, Serica Publishing)